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Cinderella: Crystal Wave banner
Cinderella: Crystal Wave banner
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Marciana: Marine Study banner
Marciana: Marine Study banner
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Marciana: Marine Study character portrait

Marciana: Marine Study

Iron Iron Assault Rifle Assault Rifle Attacker Attacker Burst 3 Burst 3 Elysion Elysion Tier 2

Emergency Whistle

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 2239.1% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 6.24% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2239.1% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 6.24% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 96.82% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 2411.34% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 6.72% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2411.34% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 6.72% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 103.03% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 2583.57% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 7.2% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2583.57% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 7.2% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 109.24% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 2755.81% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 7.68% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2755.81% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 7.68% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 115.44% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 2928.05% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 8.16% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2928.05% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 8.16% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 121.65% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 3100.29% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 8.64% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3100.29% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 8.64% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 127.86% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 3272.53% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 9.12% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3272.53% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 9.12% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 134.06% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 3444.77% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 9.59% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3444.77% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 9.59% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 140.27% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 3617.01% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 10.08% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3617.01% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 10.08% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 146.48% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final Max HP.
Flagged Target Designation
Effect 1: Deals 3789.25% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 10.56% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3789.25% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 10.56% for 10 sec.
■ Activates when landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 152.68% of final ATK as additional damage.

Penguin Emergency Dispatch

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 19.34% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 19.34% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 126.67% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 12.06% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 20.83% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 20.83% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 136.41% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 12.99% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 22.32% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 22.32% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 146.16% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 13.92% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 23.8% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 23.8% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 155.9% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 14.84% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 25.29% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 25.29% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 165.64% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 15.77% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 26.78% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 26.78% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 175.39% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 16.7% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 28.27% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 28.27% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 185.13% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 17.63% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 29.76% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 29.76% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 194.88% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 18.56% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 31.24% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 31.24% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 204.62% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 19.48% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 32.73% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 32.73% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 214.36% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 20.41% continuously.

Penguin Spiral

40 sec Cooldown

■ Affects self.
Elemental Advantage Attack Damage ▲ 18.3% for 10 sec.
Attack Damage ▲ 16.22% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 6.24% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 19.71% for 10 sec.
Attack Damage ▲ 17.47% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 6.72% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 21.12% for 10 sec.
Attack Damage ▲ 18.72% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 7.2% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 22.52% for 10 sec.
Attack Damage ▲ 19.96% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 7.68% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 23.93% for 10 sec.
Attack Damage ▲ 21.21% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 8.16% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 25.34% for 10 sec.
Attack Damage ▲ 22.46% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 8.64% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 26.75% for 10 sec.
Attack Damage ▲ 23.71% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 9.12% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 28.16% for 10 sec.
Attack Damage ▲ 24.96% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 9.59% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 29.56% for 10 sec.
Attack Damage ▲ 26.2% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 10.08% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 30.97% for 10 sec.
Attack Damage ▲ 27.45% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 10.56% for 20 sec.

Skill recommendations

Skill 1

10

Skill 2

7

Burst

7

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Does not really matter honestly. Highest level for stats (Resi/Bastion) or Destruction if you can take advantage of it on bossing.

OL GEAR

Basic DPS build: ATK, elemental damage and max ammo take priority. Crit lines can be used as fillers. Hit rate is not bad for Assault Rifles but I would not bother personally rerolling targeting that.

Pros & Cons

  • STRONG Iron damage dealer that can compete with a lot of the Iron meta units on elemental content (she does lose a lot of damage on neutral sadly)
  • Good for Elysion tower where you can take advantage of her skill 1 "spread" mechanic or for Iron weak stages
  • Fully soaked onesie after a full day of teaching and running around the beach. Imagine the smell, ABSOLUTE HEAVEN 🥵🥵

Synergies & notes

If you are an Iron main, I can see you taking all skills to level 10 honestly, she is a strong character, but for most people expensive to justify the full investment.

Solo Raid Usage

This character has not been used in recent Solo Raids, or usage data is not available yet.

Made by Sefhi sefhi