TERMINUS TICKET event
TERMINUS TICKET event
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Diesel: Winter Sweets banner
Diesel: Winter Sweets banner
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Brid: Silent Track banner
Brid: Silent Track banner
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Mana character portrait

Mana

Wind Wind Assault Rifle Assault Rifle Attacker Attacker Burst 3 Burst 3 Missilis Missilis

Metal y

■ Activates at the start of the battle. Affects self.
Metal y: ATK ▲ 58.08% continuously. Activates once per battle.
■ Activates when in Metal y status after landing 10 normal attacks. Affects all allies.
Recovers 2.04% of caster's final Max HP.
■ Activates if the caster is in Metal y status when an ally is out of action. Affects 1 incapacitated ally unit(s) with the highest ATK (except caster).
Resurrect with 96% HP.
■ Activates when an ally is out of action. Affects self.
Removes Metal y.

Metal o

■ Activates at the start of the battle. Affects self.
Metal o: Burst Gauge filling speed ▲ 70.4% continuously.
■ Activates when entering Full Burst in Metal o status. Affects self.
Attack Damage ▲ 21.12% for 10 sec.
ATK ▲ 63.36% for 10 sec.
Removes Metal O.
■ Activates when entering Full Burst. Affects I ally unit(s) with the longest basic Charge Time.
Charge Time ▼ 0.18 sec for 10 sec.
■ Activates if the caster has cast Burst Skill before Full Burst ends. Affects self.
Metal o: Burst Gauge filling speed ▲ 70.4% continuously.

Fatal Error!

40 sec Cooldown

■ Affects self.
Sustained Damage ▲ 52.8% for 10 sec.
■ Affects l enemy unit(s) nearest to the crosshair.
Deals 396% of final ATK as sustained damage every 1 sec for 10 sec

Attack Speed Support

■ Activates only when in combat areas. Affects ally squads within 1 tile(s), excluding this unit's squad.
Interval between normal attacks ▼ 5% continuously.

Skill recommendations

Skill 1

7

Skill 2

8+

Burst

7

Build

NIKKE goddess of victory harmony cube

Cube: Bastion if you have enough max ammo lines. Resilience otherwise. You can also run max HP or increased healing if you have issues surviving.

OL Gear: Focus on Elemental DMG and max ammo. ATK second priority since she gets a lot on her own already. Filler lines with crit and hit rate.

Pros & Cons

  • If you were running Alice / SBS now you can free up Alice for other team compositions and pair her with Scarlet thanks to her charge time buff
  • Good damage for a sub DPS, heals the team constantly AND also provides a revive per match
  • At the time of her release, sustained damage still doesn’t have a proper team, making her burst lose some value over other DPS units
  • Limits team compositions since you need to be careful who is getting the Charge Time buff on the team. In the case of SBS, there cannot be another rocket launcher / sniper rifle on the team