■ Affects target(s).
Deals 8.73% of ATK as damage.
Deals 200% damage when attacking core.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 7.05% for 5 sec.
Twice: Critical Damage ▲ 3.36% for 5 sec.
Three times: ATK ▲ 5.05% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 11.29% for 5 sec.
Twice: Critical Damage ▲ 4.37% for 5 sec.
Three times: ATK ▲ 6.09% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 15.52% for 5 sec.
Twice: Critical Damage ▲ 5.38% for 5 sec.
Three times: ATK ▲ 7.13% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 19.76% for 5 sec.
Twice: Critical Damage ▲ 6.39% for 5 sec.
Three times: ATK ▲ 8.17% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 23.99% for 5 sec.
Twice: Critical Damage ▲ 7.4% for 5 sec.
Three times: ATK ▲ 9.21% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 28.23% for 5 sec.
Twice: Critical Damage ▲ 8.41% for 5 sec.
Three times: ATK ▲ 10.25% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 32.46% for 5 sec.
Twice: Critical Damage ▲ 9.42% for 5 sec.
Three times: ATK ▲ 11.29% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 36.7% for 5 sec.
Twice: Critical Damage ▲ 10.44% for 5 sec.
Three times: ATK ▲ 12.33% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 40.93% for 5 sec.
Twice: Critical Damage ▲ 11.45% for 5 sec.
Three times: ATK ▲ 13.37% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Max Ammunition Capacity ▲ 45.17% for 5 sec.
Twice: Critical Damage ▲ 12.46% for 5 sec.
Three times: ATK ▲ 14.42% for 5 sec.
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 28.87% of cover HPRestores 28.87% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 31.5% of cover HPRestores 31.5% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 34.12% of cover HPRestores 34.12% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 36.75% of cover HPRestores 36.75% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 39.37% of cover HPRestores 39.37% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 42% of cover HPRestores 42% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 44.62% of cover HPRestores 44.62% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 47.25% of cover HPRestores 47.25% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 49.87% of cover HPRestores 49.87% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..
■ Affects the 2 ally unit(s) with the lowest remaining cover HP.
Restores 52.5% of cover HPRestores 52.5% of cover HPDescriptionThis effect restores a certain amount of cover HP.It only affects cover with HP still remaining, and has no effect on cover that's been completely destroyed..

■ Affects all allies.
ATK ▲ 36.3% for 5 sec.
■ Affects all allies.
ATK ▲ 39.6% for 5 sec.
■ Affects all allies.
ATK ▲ 42.9% for 5 sec.
■ Affects all allies.
ATK ▲ 46.2% for 5 sec.
■ Affects all allies.
ATK ▲ 49.5% for 5 sec.
■ Affects all allies.
ATK ▲ 52.8% for 5 sec.
■ Affects all allies.
ATK ▲ 56.1% for 5 sec.
■ Affects all allies.
ATK ▲ 59.4% for 5 sec.
■ Affects all allies.
ATK ▲ 62.7% for 5 sec.
■ Affects all allies.
ATK ▲ 66% for 5 sec.


Resilience or Bastion are the best option, like most units in the game. Quantum could be used if your team is low on burst generation.
Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.
Support unit so it doesn’t matter what you get. ATK, max ammunition and elemental damage are desirable but not required.
Made by Sefhi sefhi