Julia
Tier 5 Treasure: Tier 3■ Affects self.
Critical Rate▲ 15.38% for 10 sec.
■ Affects self.
Critical Rate▲ 16.57% for 10 sec.
■ Affects self.
Critical Rate▲ 17.75% for 10 sec.
■ Affects self.
Critical Rate▲ 18.93% for 10 sec.
■ Affects self.
Critical Rate▲ 20.12% for 10 sec.
■ Affects self.
Critical Rate▲ 21.3% for 10 sec.
■ Affects self.
Critical Rate▲ 22.48% for 10 sec.
■ Affects self.
Critical Rate▲ 23.67% for 10 sec.
■ Affects self.
Critical Rate▲ 24.85% for 10 sec.
■ Affects self.
Critical Rate▲ 26.04% for 10 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 14.65%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 15.78%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 16.9%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 18.03%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 19.16%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 20.29%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 21.41%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 22.54%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 23.67%, stacks up to 5 times and lasts for 15 sec.
■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 24.79%, stacks up to 5 times and lasts for 15 sec.
Climax
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 321.75% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 321.75% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 346.5% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 346.5% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 371.25% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 371.25% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 396% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 396% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 420.75% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 420.75% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 445.5% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 445.5% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 470.25% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 470.25% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 495% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 495% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 519.75% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 519.75% of final ATK as additional damage.
■ Affects the 5 enemy unit(s) with the highest final DEF.
Deals 544.5% of final ATK as damage.
■ Activates when Crescendo is at max stacks. Affects the same target(s).
Deals 544.5% of final ATK as additional damage.
Skill recommendations
Build
CUBES

Like most units in the game, Bastion and Resilience are the best options to run depending how many lines of max ammo you get on the OL gear.
OL GEAR
Elemental damage and ATK take priority. After that crit lines benefit her A LOT for the extra damage on marcato. A couple lines of max ammo capacity are great since you can switch from Resilience to Bastion.
Pros & Cons
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.
Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

