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Julia character portrait

Julia

Iron Iron Assault Rifle Assault Rifle Attacker Attacker Burst 3 Burst 3 Missilis Missilis Tier 5 Treasure: Tier 3
Show Treasure stats

Decrescendo (Cooldown: 20s)

■ Affects self.
Critical Rate ▲ 15.38% for 10 sec.

■ Affects self.
Critical Rate ▲ 16.57% for 10 sec.

■ Affects self.
Critical Rate ▲ 17.75% for 10 sec.

■ Affects self.
Critical Rate ▲ 18.93% for 10 sec.

■ Affects self.
Critical Rate ▲ 20.12% for 10 sec.

■ Affects self.
Critical Rate ▲ 21.3% for 10 sec.

■ Affects self.
Critical Rate ▲ 22.48% for 10 sec.

■ Affects self.
Critical Rate ▲ 23.67% for 10 sec.

■ Affects self.
Critical Rate ▲ 24.85% for 10 sec.

■ Affects self.
Critical Rate ▲ 26.04% for 10 sec.

Crescendo

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 14.65%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 15.78%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 16.9%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 18.03%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 19.16%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 20.29%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 21.41%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 22.54%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 23.67%, stacks up to 5 times and lasts for 15 sec.

■ Activates when the last bullet hits the target. Affects self.
Crescendo: Critical Damage ▲ 24.79%, stacks up to 5 times and lasts for 15 sec.

Climax

40 sec Cooldown

■ Affects 5 enemies with the highest DEF.
Deals 321.75% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 321.75% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 346.5% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 346.5% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 371.25% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 371.25% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 396% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 396% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 420.75% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 420.75% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 445.5% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 445.5% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 470.25% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 470.25% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 495% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 495% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 519.75% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 519.75% of final ATK as additional damage.

■ Affects 5 enemies with the highest DEF.
Deals 544.5% of final ATK as damage.
■ Affects the same target(s) when "Crescendo" is fully stacked.
Deals 544.5% of final ATK as additional damage.

Skill recommendations

Skill 1

4

Skill 2

4

Burst

4

Build

CUBES

NIKKE cubeNIKKE cube

Like most units in the game, Bastion and Resilience are the best options to run depending how many lines of max ammo you get on the OL gear.

OL GEAR

Elemental damage and ATK take priority. After that crit lines benefit her A LOT for the extra damage on marcato. A couple lines of max ammo capacity are great since you can switch from Resilience to Bastion.

Pros & Cons

Solo Raid Usage

This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more raid data.

SeasonWeakness
0%
5Fire
0%
6Wind
0%
7Iron
0%
8Water
0%
9Wind
0%
10Electric
0%
11Fire
0%
12Water
0%
13Iron
0%
14Iron
0%
15Wind
0%
16Electric
0%
17Fire
0%
18Water
0%
19Electric
0%
20Electric
0%
21Fire
0%
22Water
0%
23Wind
0%
24Water
0%
25Fire
0%
26Iron
0%
27Water
0%
28Fire
1.3%
29Iron
0%
30Electric
0%
31Wind
0%
32Fire
0%
33Water
0.3%
34Iron
0%
35Fire
0%
36Electric

Made by Sefhi sefhi