Discontinued wiki

Hey! I stopped playing DT recently, so the wiki will be discontinued on April 2026 to avoid taking up traffic that other websites could benefit from. We will leave the information up for a bit while it's still relevant and useful.

We also recommend you check DTWiki, a great resource for the game. Thank you everyone who used this wiki, hope you stick around for other games 💖


Jing character portrait

Jing

Crimson Thornblade SSR SSR Archer Archer Otherworld Return Otherworld Return Wild Spirit Wild Spirit Tier 1

Endless Edge

Deals physical damage equal to 450% of the caster's Attack to one target, then creates a Sword Formation around the target for 7s. Enemy units within the formation have -90% Movement Speed, and allied Elite Summons within the formation gain 90% Crit Damage. While the formation exists, each time the caster or an allied Elite Summon within the formation uses a basic attack or active skill, releases a Phantom Sword at a random enemy within the formation, dealing physical damage equal to 164% of the caster's Attack (prioritizes enemies not yet hit by a Phantom Sword).

Crimson Blade

Releases 5 spinning blades at a single target, dealing total physical damage equal to 480% of the caster's Attack. Each blade that lands a Crit grants 1 stack of [Deathrattle].

Sword Dance

When HP decreases, gains Rage. When Rage is full, enters [Wild]. While in [Wild], basic attacks become a consecutive launch of 5 blades, each dealing physical damage equal to 75% of the caster's Attack.

Ember Echo

During battle, increases Attack by 10%. Whenever an allied unit is defeated, gains 1 stack of [Deathrattle]. Each stack increases Attack by an additional 1.5%. Each time a stack of [Deathrattle] is gained, also gains 15% Rage.

Talent

At the start of battle, reduces Crit by half and converts the reduced Crit into Crit Damage at a rate of 1% Crit Damage for every 10 points of Crit. When the caster's basic attacks or Phantom Swords from [Endless Edge] land a Crit, deals additional physical damage equal to 330% of Attack to the Crit target, and this damage gains an additional 1,500 Crit (can trigger at most once per second on the same target).

lv.2Each time it enters [Wild] status, all allied Luminaries in [Wild] status gain [Crit Up].
lv.3Increases Attack by 5% and Crit by 100.
lv.4Enemy units within the [Endless Edge] sword formation cannot gain any Buffs or Shields.
lv.7[Phantom Blade Pursuit] Additional damage ignores 30% of the target's Physical Defense (up to 40%), and the trigger interval for the same target is reduced to 0.2 seconds.

Made by Sefhi sefhi