Hades
King of the Underworld Tier 0Final Verdict
Creates 1 Clone at the current location (up to 3 can exist at the same time). Blinks to the front of a single target, dealing physical damage equal to 740% of Attack and knocking them down. If the target is defeated, this skill's cooldown is reset and 4 Overdrive Points are gained. Clone inherit 40% of Attack, cannot be targeted, and do not move on their own. If enemies are nearby, they perform basic attacks every 4.5s. Each time the caster uses an Overdrive, the Clone will move to the nearest enemy and launch a basic attack.
Soul Chase
Enhances basic attacks. Each evolution adds an additional instance of damage to basic attacks, up to a maximum of four instances. Each instance deals physical damage to a single target equal to 160% of Attack. The fourth instance deals double damage.
Ruthless Hunter
When attacking, damage increases based on the target's lost HP percentage. For every 1% of HP lost, Damage Amplification increases by 0.4%.
Elysium
Whenever an ally is defeated, gains 1 stack of [Deathrattle]. For each stack of [Deathrattle], Attack increases by 1%. Consumes 0/7 stacks of [Deathrattle] to gain immunity to the first/second instance of fatal damage received, and dispels all debuffs and control effects. Flies toward and absorbs each Clone on the battlefield in sequence, recovering 25% of Max HP for each Clone absorbed, and deals physical damage equal to 230% of Attack to enemies encountered along the way (Cannot be triggered if there are not enough [Deathrattle] stacks or no Clones on the field).
Talent
Attacks are not affected by Attack Speed. Cannot gain [Awakening]. Damage Amplification is increased by 20%. For every 4 stacks of [Awakening] gained by other allied Luminaries, Damage Amplification increases by an additional 10% and [Soul Chase] evolves once. Stacks up to 4 times.