Guillotine: Winter Slayer
xguillo Tier 3■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 6.06%.
Hero Level Up Reward: Recovers 1.44% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 0.68% * Hero Level continuously.
ATK ▲ 0.55% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 6.53%.
Hero Level Up Reward: Recovers 1.55% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 0.74% * Hero Level continuously.
ATK ▲ 0.58% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 7%.
Hero Level Up Reward: Recovers 1.66% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 0.79% * Hero Level continuously.
ATK ▲ 0.63% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 7.46%.
Hero Level Up Reward: Recovers 1.77% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 0.84% * Hero Level continuously.
ATK ▲ 0.67% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 7.93%.
Hero Level Up Reward: Recovers 1.88% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 0.89% * Hero Level continuously.
ATK ▲ 0.71% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 8.4%.
Hero Level Up Reward: Recovers 2% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 0.94% * Hero Level continuously.
ATK ▲ 0.75% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 8.86%.
Hero Level Up Reward: Recovers 2.11% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 1% * Hero Level continuously.
ATK ▲ 0.79% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 9.33%.
Hero Level Up Reward: Recovers 2.22% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 1.06% * Hero Level continuously.
ATK ▲ 0.84% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 9.8%.
Hero Level Up Reward: Recovers 2.33% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 1.1% * Hero Level continuously.
ATK ▲ 0.88% of the skill user's ATK * Hero Level continuously.
■ Activates every time EXP stacks 10. Affects self.
Hero Level Up: Reaches a maximum of Level 11.
Hero Level Up Reward: Reloads 10.26%.
Hero Level Up Reward: Recovers 2.44% of the skill user's final Max HP.
■ Activates when Hero levels up. Affects all Water Code allies.
Elemental Advantage Attack Damage ▲ 1.16% * Hero Level continuously.
ATK ▲ 0.91% of the skill user's ATK * Hero Level continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.07%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.07%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 4.37% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.15%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.15%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 4.76% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.24%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.24%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 5.07% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.32%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.32%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 5.4% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.4%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.4%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 5.72% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.48%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.48%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 6.05% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.57%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.57%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 6.42% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.65%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.65%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 6.81% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.73%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.73%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 7.07% continuously.
■ Activates after landing 6 normal attack(s) without hitting the core. Affects self.
EXP: ATK ▲ 1.81%, stacks up to 100 time(s) continuously.
■ Activates when hitting the Core for 3 time(s). Affects self.
EXP: ATK ▲ 1.81%, stacks up to 100 time(s) continuously.
■ Activates when Hero Level is 2 or above. Affects self.
Elemental Advantage Attack Damage ▲ 7.46% continuously.
Extermination
■ Affects all Water Code allies.
Attack Damage ▲ 5.99% for 10 sec.
Elemental Advantage Attack Damage ▲ 11.08% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 12.34% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 6.45% for 10 sec.
Elemental Advantage Attack Damage ▲ 11.93% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 13.28% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 6.91% for 10 sec.
Elemental Advantage Attack Damage ▲ 12.78% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 14.23% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 7.37% for 10 sec.
Elemental Advantage Attack Damage ▲ 13.64% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 15.17% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 7.83% for 10 sec.
Elemental Advantage Attack Damage ▲ 14.49% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 16.14% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 8.29% for 10 sec.
Elemental Advantage Attack Damage ▲ 15.34% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 17.08% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 8.76% for 10 sec.
Elemental Advantage Attack Damage ▲ 16.19% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 18.03% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 9.22% for 10 sec.
Elemental Advantage Attack Damage ▲ 17.05% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 18.99% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 9.68% for 10 sec.
Elemental Advantage Attack Damage ▲ 17.9% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 19.93% of the final ATK * Hero Level every sec for 10 sec.
■ Affects all Water Code allies.
Attack Damage ▲ 10.14% for 10 sec.
Elemental Advantage Attack Damage ▲ 18.75% for 10 sec.
■ Affects 1 enemy unit(s) with the highest final Max HP.
Deals continuous damage equal to 20.87% of the final ATK * Hero Level every sec for 10 sec.
Skill recommendations
Build
CUBES

Short reload time already, so you can use Bastion instead of Resilience.
OL GEAR
Basic DPS stats. Elemental damage and max ammo capacity priority since she gets so much ATK already. After that, crit and ATK lines as fillers.
Pros & Cons
- Plug and play elemental buffer making water units hit harder
- Easy and cheap character to build since she just needs elemental damage and max ammo capacity. You can leave her skills at level 7 since the ROI of going higher is nonexistent for most players
- Even with her absurd ATK buff percentage, her damage is underwhelming compared to the other water girls
- Without core, it takes around 40–45 seconds to fully stack her skill 2 and the current units that can duplicate stacks do not help
- Continuous damage is not sustained damage, Shift Up’s wording as usual is quite confusing and makes no sense
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.
Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

