Guillotine
Tier 5■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 6.28% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 6.61% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 6.95% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 7.28% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 7.62% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 7.95% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 8.28% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 8.62% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 8.95% for 10 sec.
HP ▼ 2.01%.
■ Affects self. Activates after landing 30 normal attack(s).
Critical Rate ▲ 9.28% for 10 sec.
HP ▼ 2.01%.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 8.68% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.56% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 9.35% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.61% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 10.02% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.65% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 10.68% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.69% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 11.35% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.74% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 12.02% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.78% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 12.69% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.82% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 13.36% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.87% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 14.02% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.91% continuously for every 1% of HP lost.
■ Activates after landing 150 normal attack(s). Affects self.
Critical Damage ▲ 14.69% for 5 sec.
■ Activates when HP falls below 70%. Affects self.
ATK ▲ 0.96% continuously for every 1% of HP lost.
Dragon of the Deep
■ Affects the enemy with the highest final ATK.
Deals 731.25% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 731.25% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 787.5% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 787.5% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 843.75% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 843.75% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 900% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 900% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 956.25% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 956.25% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 1012.5% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 1012.5% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 1068.75% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 1068.75% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 1125% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 1125% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 1181.25% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 1181.25% of final ATK as additional damage.
■ Affects the enemy with the highest final ATK.
Deals 1237.5% of final ATK as Burst Skill damage.
■ Affects the same target when the skill user's HP falls below 50%.
Deals 1237.5% of final ATK as additional damage.
Skill recommendations
Build
CUBES

Resilience for low ammo build, if you get enough max ammo capacity, Bastion is better for all machine guns in the game.
OL GEAR
Max ammo, elemental damage and ATK take priority on most of your gear. You can also mix some crit damage / rate as filler lines.
Pros & Cons
- Needs to be low HP in order to take advantage of her heals, which can lead to plenty of situations where she just gets killed
- One of the worst battle pass skins the game made
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.
Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

