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Emma: Tactical Upgrade character portrait

Emma: Tactical Upgrade

Fire Fire Machine Gun Machine Gun Supporter Supporter Burst 1 Burst 1 Elysion Elysion Tier 3

Environment Setup

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 2.3% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 1.37% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 2.48% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 1.47% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 2.66% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 1.58% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 2.84% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 1.68% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.01% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 1.79% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.19% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 1.9% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.37% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 2% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.55% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 2.11% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.72% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 2.21% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.9% for 10 sec.
Effect 1 Target(s): All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Continuously recovers 2.32% of caster's final Max HP every 1 sec for 10 sec.
Effect 2 Target(s): All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Undispellable)
Effect: Attract: Taunt all enemies continuously.

LT Formation

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 13.89% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 1.37% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 18.3% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 1.83% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 14.96% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 1.47% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 19.71% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 1.97% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 16.03% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 1.58% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 21.12% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.11% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 17.1% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 1.68% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 22.52% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.25% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 18.16% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 1.79% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 23.93% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.39% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 19.23% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 1.9% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 25.34% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.53% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 20.3% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 26.75% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.67% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 21.37% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.11% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 28.16% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.81% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 22.44% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.21% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 29.56% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.95% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates only if self is alive.
LT Formation:
Function: Issues a battle-advantageous tactic to target(s).
Effect 1: Affects all allies from the same squad. Critical damage ▲ 23.51% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 2.32% continuously.
Bonus effects when applying AS Formation to self.
Effect 1: Affects all allies. True damage ▲ 30.97% continuously.
Effect 2: Affects all allies. Projectile explosion damage ▲ 3.09% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

Battlefield Formation

20 sec Cooldown

■ Affects all allies.
Battlefield Formation: ATK ▲ 23.68% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 17.16%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 25.5% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 18.48%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 27.32% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 19.8%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 29.14% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 21.12%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 30.96% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 22.44%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 32.78% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 23.76%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 34.61% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 25.08%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 36.43% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 26.4%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 38.25% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 27.72%.
Effect 2 Target(s): All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 40.07% of caster's ATK for 10 sec.
■ Affects self, if self is in Environment Setup status.
Enhances Environment Setup
Function: Enhances Environment Setup
Duration: 10 sec
Effect 1: Damage taken multiplier of Environment Setup is scaled by 100%.
Effect 1 Target(s): All enemies
Effect 2: Potency of HP restored ▲ 29.04%.
Effect 2 Target(s): All allies

Skill recommendations

Skill 1

4

Skill 2

7

Burst

7

Build

CUBES

NIKKE cubeNIKKE cube

Bastion if you have enough max ammo lines. Resilience otherwise since she is a slow girl to reload.

OL GEAR

A bunch of her buffs are final ATK, so you can build her as a DPS unit. ATK, Elemental DMG and max ammo capacity take priority. Anything else is just filler, no need for Hit Rate since she is a Machine Gun.

Pros & Cons

  • When paired with Eunhwa: Tactical Upgrade, they are great supporters that can be used on any type of content even if her buffs are oriented towards True Damage and RL/SR
  • Both of them are pretty cheap to build if you just want them to 'work', since you can go 4/7/7 and stop there until you get more resources
  • Her sustain is the best in the game when it comes to duos (bunnies, JKs, etc.) since it has 100% uptime
  • Without Eunhwa: Tactical Upgrade she will kill herself, since she has a screen wide taunt, you also lose part of her kit so not worth using unless both are together

Solo Raid Usage

This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more raid data.

SeasonWeakness
0%
5Fire
0%
6Wind
0%
7Iron
0%
8Water
0%
9Wind
0%
10Electric
0%
11Fire
0%
12Water
0%
13Iron
0%
14Iron
0%
15Wind
0%
16Electric
0%
17Fire
0%
18Water
0%
19Electric
0%
20Electric
0%
21Fire
0%
22Water
0%
23Wind
0%
24Water
0%
25Fire
0%
26Iron
0%
27Water
46%
28Fire
0%
29Iron
0.3%
30Electric
0%
31Wind
14.7%
32Fire
0%
33Water
0%
34Iron
0%
35Fire
0%
36Electric

Made by Sefhi sefhi