
■ Activates when entering battle. Effects self.
Summons 4 Near Feathers.
■ Activates when entering Burst Skill Stage 3. Affects self.
ATK ▲ 70.12% for 10 sec.
■ Activates when Near Feather is summoned. Effects 1 random enemy unit(s).
Near Feather Attack: Deals 90.81% of final ATK as true damage.
■ Activates when attacking with Full Charge. Affects self.
Charge Damage ▲ 80% for 1 shot(s).
■ Affects self.
Summons 6 Near Feathers.
True Damage ▲ 55.3% for 10 sec.
Charge Damage ▲ 140.68% for 10 sec.
■ Affects 10 enemy unit(s) with the highest DEF.
Deals 300.02% of final ATK as true damage.
■ Activates when performing 4 normal attack(s). Affects 1 random enemy if it is in the combat area.
Deals 25% of the squad's final ATK as additional damage every 1 sec.

Cube: Doesn’t really matter what cube you use, a big part of her damage comes from her drones. Resilience & Bastion are the usual suspects.
OL Gear: Elemental damage and ATK take priority. Since a lot of her damage comes from the drones, charge speed/damage is not mandatory but always welcome. Max ammo capacity and crit as filler lines.