
■ Activates when entering Full Burst for the first time after using own Burst Skill. Affects self.
Intro: Critical damage ▲ 20.28% continuously. This effect cannot be dispelled. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 20.28% continuously. This effect cannot be dispelled. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 60.19% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 235.03% for 10 sec.
■ Activates when an ally or self destroys an enemy's part. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously, stacks up to 3 time(s).
■ Activates when an ally or self destroys an enemy's part. Affects self.
Sustained damage ▲ 68.04% for 15 sec.
■ Activates when attacking with Full Charge. Affects self.
Sustained damage ▲ 318.14% for 3 sec, stacks up to 2 time(s).
■ Activates when entering Full Burst. Affects the stage target.
Deals 63.33% of final ATK as sustained damage every 1 sec for 9 sec.
■ Affects all enemies.
Damage taken ▲ 25.09% for 10 sec. Deals 18.43% of final ATK as sustained damage every 1 sec for 9 sec.
■ Affects the enemy if the enemy is the stage target.
Deals 181.2% of final ATK as sustained damage every 1 sec for 9 sec.
■ Affects all allies (except self) if self is in Highlight status.
Noise Pollution: Hit rate ▼ 100% for 1 sec.
■ Affects all allies if self is in Highlight status.
Stack count of Mute ▼ 1.
■ Activates only when in non-combat areas. Affects this unit's squad.
Normal attack range ▲ 1 tile(s) continuously.

Cube: Really slow girl to reload, Resilience to make sure she can keep up her stacks on skill 2 is a great option.
OL Gear: AT LEAST 3 ATK LINES. Prio as usual for Ele DMG afterwards. Max ammo and Crit rate to take advantage of skill 1 can be good fillers.