NIKKE topup gems PixAI
Drake: Great Villain banner
Drake: Great Villain banner
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Diesel: Winter Sweets character portrait

Diesel: Winter Sweets

xdiesel
Fire Fire Rocket Launcher Rocket Launcher Attacker Attacker Burst 3 Burst 3 Elysion Elysion Tier 1

Skills

Rocket Launcher
Weapon

Rocket Launcher

6 Ammo2s Reload

■ Affects target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.

Ah Ah, Mic Test
Skill 1

Ah Ah, Mic Test

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 11.98% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 11.98% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 35.56% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 138.88% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 12.9% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 12.9% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 38.3% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 149.56% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 13.82% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 13.82% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 41.04% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 160.24% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 14.74% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 14.74% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 43.77% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 170.93% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 15.67% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 15.67% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 46.51% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 181.61% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 16.59% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 16.59% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 49.24% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 192.29% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 17.51% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 17.51% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 51.98% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 202.98% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 18.43% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 18.43% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 54.72% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 213.66% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 19.35% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 19.35% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 57.45% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 224.34% for 10 sec.

■ Activates when entering Full Burst for the first time after using Burst Skill. Affects self.
Intro: Critical damage ▲ 20.28% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst for the first time without using own Burst Skill. Affects self.
Highlight: Critical damage ▲ 20.28% continuously. This effect cannot be removed. Effect persists after revival.
■ Activates when entering Full Burst. Affects self if in Intro status.
Sustained damage ▲ 60.19% for 10 sec.
■ Activates when entering Full Burst. Affects self if in Highlight status.
Sustained damage ▲ 235.03% for 10 sec.

I'm Gonna Sing Now!
Skill 2

I'm Gonna Sing Now!

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 40.2% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 187.99% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 37.42% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 43.29% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 202.45% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 40.3% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 46.39% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 216.91% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 43.18% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 49.48% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 231.37% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 46.06% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 52.57% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 245.83% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 48.94% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 55.67% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 260.29% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 51.82% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 58.76% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 274.75% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 54.7% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 61.85% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 289.22% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 57.58% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 64.94% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 303.68% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 60.45% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all allies (except self).
Mute: Gains immunity to Noise Pollution continuously. Stacks up to 3 times.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 68.04% for 15 sec.
■ Activates when performing a Full Charge attack. Affects self.
Sustained Damage ▲ 318.14% for 3 sec. Stacks up to 2 times.
■ Activates when entering Full Burst. Affects the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 63.33% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.

La La La ♫
Burst

La La La ♫

40 sec Cooldown

■ Affects all enemies.
Damage Taken ▲ 14.82% for 10 sec.
Deals 10.89% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 107.07% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 15.96% for 10 sec.
Deals 11.72% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 115.31% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 17.1% for 10 sec.
Deals 12.56% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 123.55% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 18.24% for 10 sec.
Deals 13.4% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 131.78% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 19.38% for 10 sec.
Deals 14.24% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 140.02% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 20.52% for 10 sec.
Deals 15.07% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 148.26% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 21.66% for 10 sec.
Deals 15.91% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 156.49% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 22.8% for 10 sec.
Deals 16.75% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 164.73% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 23.95% for 10 sec.
Deals 17.59% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 172.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

■ Affects all enemies.
Damage Taken ▲ 25.09% for 10 sec.
Deals 18.43% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Deals 181.2% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 9 sec.
■ Activates while this unit is in the Highlight state. Affects all allies (except self).
Noise Pollution: Hit Rate ▼ 100% for 1 sec.
■ Affects all allies if this unit is in the Highlight state.
Mute stacks ▼ 1.

Skill recommendations

Skill 1

10

Skill 2

10

Burst

7

Build

CUBES

NIKKE cube

Really slow girl to reload, Resilience to make sure she can keep up her stacks on skill 2 is a great option.

OL GEAR

AT LEAST 3 ATK LINES. Prio as usual for Ele DMG afterwards. Max ammo and Crit rate to take advantage of skill 1 can be good fillers.

Pros & Cons

  • On proper team and gear setups, she is among the strongest fire damage dealers in the game with a fairly simple kit that's auto friendly thanks to skill 2
  • Not only can act as DPS, but will also increase everyone's damage thanks to her burst skill damage taken. Not really worth taking the burst past level 7 since it's only a 4% increase on that
  • Since she gets so much sustain on her own, she needs to be paired with ATK buffers to fully take advantage of her kit, making team compositions a bit more limited
  • If she does not get enough ATK either from her gear or other units in the team, her damage goes down quite hard.
  • Why does Shift Up makes fire units with sustain? They are ass to farm Indivilia since she is bugged (or maybe intended) and will cleanse constantly damage from units like Diesel, making her useless on the daily boss

Synergies & notes

MAKE SURE YOU USE HER BURST SKILL SECOND, NEVER FIRST. She can only get Intro or Highlight (skill 1) and you always want the second one to get 200% buff instead of 60%.

Made by Sefhi sefhi