
■ Activates when entering Full Burst. Affects all enemies.
Ninjutsu Acid Bomb: Damage Taken ▲ 12% for 15 sec.
■ Activates when using Burst Skill. Affects self.
ATK ▲ 15.04% for 10 sec.
■ Activates when using Burst Skill. Affects enemies within attack range nearest to the crosshair.
Ninjutsu Hyper Acid Bomb: Damage Taken ▲ 8% for 10 sec.
■ Activates at the start of battle.
Effects differ according to squad formation.
Activates only the corresponding effect.
Affects self if there are no other Defender allies in the squad.
Effect 1: Creates a Shield equal to 12.25% of the caster's final Max HP for 10 sec.
Effect 2: Attract: Taunt all enemies continuously.
Affects self if there is another Defender ally in the squad.
Effect 1: Ninjutsu Camouflage: Prevents self from being the target of single-target attacks for 10 sec.
Loses effect when the caster takes damage.
Effect 2: Ninjutsu Injection: Recovers 11.22% of attack damage as HP continuously.
■ Activates when performing 200 normal attack(s). Affects self while in Attract status.
Creates a Shield equal to 12.25% of the caster's final Max HP for 10 sec.
Affects self while in Ninjutsu Injection status every 4 sec.
Ninjutsu IFAK lasts for 4 sec.
Function: Accumulates HP recovery during the activation duration, after which all allies are healed for the accumulated amount.
Effect 1: The maximum accumulated amount is equal to 155.28% of the caster's final ATK.
Effect 2: Once the duration ends, all allies are healed for the accumulated recovery amount.
■ Affects all allies.
Distributed Damage ▲ 20% for 10 sec.
ATK ▲ 15% of caster's ATK for 10 sec.
■ Affects all enemies.
Deals 170% of final ATK as distributed damage.
■ Affects self while in Attract status.
Next shield's HP ▲ 20.13% for 10 sec.
■ Affects self while in Ninjutsu Injection status.
Maximum Accumulation of Ninjutsu IFAK ▲ 20.13% for 10 sec.
■ Activates only when in combat areas. Affects Nikkes in this unit's squad.
HP support specialty skill level ▲ 1 continuously.

Cube: Like all machine guns; Bastion. Unless you are super unlucky with overload stats and get no max ammunition, in that case run Resilience.
OL Gear: Simple support that doesn't have great personal damage, you can focus on max ammo capacity and anything else is filler.
If she's not paired with Crown (or overall Defender units, but not a lot of actual good picks outside Crown or Cinderella) it's not worth using her.
Her damage taken debuff is pretty good if paired with consistent heals (similar to Marciana storage, but based on her own damage), and even though her numbers are great, it's still quite niche with the current roster.
If not used on a team with another defender NIKKE, her rating would go down, considering her shields are way worse and she will taunt and, most likely, kill herself.