Claire's HP increases by 15%.
Claire's HP increases by 22%.
Claire's HP increases by 33%.
Claire's HP increases by 33%.
Claire's HP increases by 33%.
Claire's HP increases by 33%.
Claire's HP increases by 33%.
Claire's HP increases by 33%.
Claire's HP increases by 33%.
Claire's HP increases by 33%.
Deals DMG equal to 150% of Attack Power to 1 nearby enemy.
Grants the Shield effect to self.
Charges forward, dealing DMG equal to 270% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 273.6% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 277.2% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 280.8% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 284.4% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 288% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 291.6% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 295.2% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 298.8% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing DMG equal to 324% of Attack Power, with 10% of the DMG dealt applied as Piercing DMG that ignores Defense to enemies in the path.
Charges forward, dealing split DMG equal to 375% of Attack Power, with a 15% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 386.25% of Attack Power, with a 24% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 397.5% of Attack Power, with a 33% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 408.75% of Attack Power, with a 42% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 450% of Attack Power, with a 75% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 450% of Attack Power, with a 75% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 450% of Attack Power, with a 75% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 450% of Attack Power, with a 75% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 450% of Attack Power, with a 75% chance to land a Critical Hit. to enemies in the path.
Charges forward, dealing split DMG equal to 450% of Attack Power, with a 75% chance to land a Critical Hit. to enemies in the path.
A homunculus passed down through generations of the Chronoscholar family. Though she is the head butler of the mansion, she is banned from doing housework due to her disastrous domestic skills. She is said to be the masterpiece of a former head of the family who sought to create the ultimate body capable of withstanding the strain of time magic. While her physical abilities are outstanding, she requires a massive amount of protein to maintain her body.
Skills in this game are really expensive early on so be careful where you use your resources. As a general rule of thumb:
Made by Sefhi sefhi