
■ Activates when entering Burst Skill Stage 3. Affects self.
ATK ▲ 2.71% of caster's final Max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 136.6% of final ATK as additional damage.
■ Activates at the start of battle. Affects self.
Decoy: Creates an avatar with 96% of caster's final Max HP continuously.
■ Activates when entering Burst Skill Stage 3. Affects self.
Decoy: Creates an avatar with 96% of caster's final Max HP continuously.
■ Activates when decoy exists. Affects self every 3 sec.
Beautiful: Max HP ▲ 1.6% continuously, stacks up to 12 time(s).
■ Affects random enemies.
Deals 1365.92% of final ATK as damage. Attacks sequentially for 10 time(s).
■ Affects the same target(s) when in Beautiful status.
Deals 28.9% of final ATK as additional damage. Mirrors the stack count of Beautiful.
■ Activates when performing 4 normal attack(s). Affects 1 random enemy if it is in the combat area.
Deals 40% of the squad's final ATK as additional damage every 1 sec.

Cube: Vigor, Bastion or Resilience. Depends on your team composition.
OL Gear: Like most DPS units, Elemental DMG, ATK and max ammo take priority. You can ignore charge speed for the most part. Charge damage and crit lines as fillers.