NIKKE topup gems PixAI
Drake: Great Villain banner
Drake: Great Villain banner
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Cinderella character portrait

Cinderella

cindi
Electric Electric Rocket Launcher Rocket Launcher Defender Defender Burst 3 Burst 3 Pilgrim Pilgrim Tier 1

Skills

Rocket Launcher
Weapon

Rocket Launcher

24 Ammo2s Reload

■ Affects target(s).
Fires a laser to perform a small-range attack.
Deals 32.11% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 200% of damage.
Deals 200% damage when attacking core.

Flawless Glass
Skill 1

Flawless Glass

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 1.7% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 80.72% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 1.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 86.94% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 1.92% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 93.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 2.02% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 99.35% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 2.13% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 105.55% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 2.26% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 111.76% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 2.36% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 117.98% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 2.49% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 124.19% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 2.58% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 130.39% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when entering Burst Stage 3. Affects self.
ATK ▲ 2.71% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP for 10 sec.
■ Activates when attacking with Full Charge. Affects self.
Charge Speed ▲ 100%. Removed upon reloading to max ammunition.
■ Activates when hitting a target with Full Charge. Affects the target.
Deals 136.6% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

Dirt-Resistant Mirror
Skill 2

Dirt-Resistant Mirror

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 52.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 52.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 0.98% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 57.6% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 57.6% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.07% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 62.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 62.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.13% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 67.2% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 67.2% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.2% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 72% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 72% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.28% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 76.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 76.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.33% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 81.6% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 81.6% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.38% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 86.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 86.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.46% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 91.2% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 91.2% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.54% continuously, stacks up to 12 times.

■ Activates at the start of battle. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 96% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates when entering Burst Skill Stage 3. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 96% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates every 3 sec when a decoy is presentwhen a decoy is presentDescriptionThis effect checks whether the target has a decoy.It does so by detecting whether there is a decoy next to the target.The effect does not activate if there is no decoy present.. Affects self.
Beautiful: Max HP ▲ 1.6% continuously, stacks up to 12 times.

Glass Slippers, Full Contact.
Burst

Glass Slippers, Full Contact.

40 sec Cooldown

■ Affects random enemies.
Deals 853.7% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 18.07% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 910.62% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 19.28% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 967.5% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 20.49% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 1024.46% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 21.68% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 1081.38% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 22.88% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 1138.26% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 24.09% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 1195.16% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 25.3% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 1252.08% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 26.5% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 1309% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 27.69% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

■ Affects random enemies.
Deals 1365.92% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Activates if this unit is in the Beautiful state. Affects the same targets.
Deals 28.9% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Beautiful.

Skill recommendations

Skill 1

10

Skill 2

7

Burst

10

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Vigor, Bastion or Resilience. Depends on your team composition.

OL GEAR

Like most DPS units, Elemental DMG, ATK and max ammo take priority. You can ignore charge speed for the most part. Charge damage and crit lines as fillers.

Pros & Cons

  • Manual and beginner-friendly. Plug and play in contrast to something like Black Shadow or Red Hood
  • Her Max HP buff on skill 2 has perfect synergy with skill 1 increasing ATK based on final max HP
  • Finally a good decoy that doesn’t just die forever. Respawn on every rotation and has a huge HP pool
  • She was released with a bug that was making her burst do double damage. Shift Up made the bug a “feature”
  • Not a great character for stages with a lot of mobs, since her focus is bossing

Made by Sefhi sefhi