■ Affects target(s).
Deals 5.57% of ATK as damage.
Deals 200% damage when attacking core.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 13.2% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 450% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 7.09%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 14.4% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 500% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 7.64%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 15.6% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 550% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 8.19%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 16.8% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 600% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 8.74%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 18% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 650% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 9.29%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 19.2% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 700% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 9.84%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 20.4% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 750% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 10.39%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 21.6% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 800% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 10.94%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 22.8% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 850% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 11.49%.
■ Activates upon reloading to max ammunition while in the Preparation for Change state. Affects self.
Changes the weapon in use: Snipe Mode
Charge Time: 1 sec
Damage: 62.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK
Full Charge Damage: 250% of damage
Max Ammunition Capacity: 15 (max ammunition effects refresh after reloadingmax ammunition effects refresh after reloadingDescriptionWhen reloading is finished, effects that increase or decrease max ammunition capacity are applied and the weapon is reloaded to its max capacity.Effects that replenish ammunition do not apply when the weapon in use has been changed.)
Additional Effect 1: Gains Pierce.
Additional Effect 2: Activates when performing a Full Charge attack. Expends ammoExpends ammoDescriptionExpends the displayed amount of virtual ammo. This counts toward the total ammo expended by allies.. Amount: 40 round(s).
Additional Effect 3: Charge time is fixed at 1 sec.
Removal Condition: Reloading to max ammunition while in the Preparation for Change state.
■ Activates at the start of battle. Affects self.
Beauty-Full: Attack Damage ▲ 24% continuously.
■ Activates upon reloading to max ammunition. Affects self.
Preparation for Change: Reload time is fixed at 3 sec for 6 sec. Removed upon firing the last bullet.
■ Activates every 5 sec. Affects the enemy unit nearest to the crosshair.
Deals 900% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates each time total ammo consumed by alliestotal ammo consumed by alliesDescriptionRefers to the total ammo expended by allies.This amount increases each time an ally's current ammo count decreases.If an ally's ammo is unlimited, her current ammo count will not decrease and therefore will not be included in the calculation. reaches 200. Affects all allies.
Fills Burst GaugeFills Burst GaugeDescriptionThis effect instantly fills the Burst Gauge a certain amount.Once the Burst Gauge is filled, your squad will be able to use their Burst Skills. by 12%.
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 41.56% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 15.95% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 13.11% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 13% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 654.31% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 458.58% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 44.76% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 17.4% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 14.57% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 14.44% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 713.79% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 500.27% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 47.95% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 18.85% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 16.03% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 15.88% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 773.27% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 541.96% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 51.15% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 20.3% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 17.49% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 17.32% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 832.75% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 583.65% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 54.35% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 21.75% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 18.95% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 18.76% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 892.23% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 625.34% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 57.55% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 23.2% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 20.41% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 20.2% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 951.71% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 667.03% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 60.74% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 24.65% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 21.87% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 21.64% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 1011.19% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 708.72% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 63.94% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 26.1% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 23.33% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 23.08% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 1070.67% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 750.41% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 67.14% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 27.55% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 24.79% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 24.52% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 1130.15% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 792.1% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".
■ Activates at the start of battle and when using Burst Skill. Affects self.
DecoyDecoyDescriptionInstalls a decoy next to the Nikke to serve as a substitute that takes on attacks.This skill cannot be removed by buff-removal skills.: Creates an avatar with 70.34% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP. This effect is continuous.
■ Activates at the start of battle. Affects self.
ATK ▲ 29% continuously.
■ Activates when Snipe Mode takes effect. Affects self.
Destroy: Damage to PartsDamage to PartsDescriptionRefers to damage dealt when attacking destroyable parts. ▲ 26.21% continuously.
Removes Pinpoint.
■ Activates at the start of battle and when Snipe Mode is removed. Affects self.
Pinpoint: Damage dealt when attacking core ▲ 26% continuously.
Removes Destroy.
■ Activates when entering Full Burst after this unit uses her Burst Skill.
Effect varies according to this unit's current mode. Only one effect is applied.
Activates while in Snipe Mode. Affects all enemies (including parts).
Effect 1: Deals 1189.66% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Activates while not in Snipe Mode. Affects all enemies with activated cores.
Effect 1: Deals 833.79% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as core strike damagecore strike damageDescriptionThis damage is dealt to the target's body instead of its actual core.It is treated as core damage and is increased or decreased by core bonus multipliers and core damage effects.Core strike damage does not trigger other effects or conditions such as "when landing an attack on a target's core.".

■ Affects self.
Attack Damage ▲ 46% for 10 sec.
ATK ▲ 35.75% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 3299.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 51.11% for 10 sec.
ATK ▲ 39% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 3599.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 56.22% for 10 sec.
ATK ▲ 42.25% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 3899.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 61.33% for 10 sec.
ATK ▲ 45.5% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 4199.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 66.44% for 10 sec.
ATK ▲ 48.75% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 4499.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 71.55% for 10 sec.
ATK ▲ 52% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 4799.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 76.66% for 10 sec.
ATK ▲ 55.25% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 5099.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 81.77% for 10 sec.
ATK ▲ 58.5% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 5399.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 86.88% for 10 sec.
ATK ▲ 61.75% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 5699.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack Damage ▲ 92% for 10 sec.
ATK ▲ 65% for 10 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Deals 6000% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.


Bastion is the one to go for machine guns as long as you have a reload speed buffer in the team. If not, Resilience is fine. Pierce cube can be used ONLY if you plan on switching her form to sniper instead of MG.
AVOID HIT RATE AND CHARGE SPEED. The rest, basic build: 4 ATK / Elemental DMG, then either full max ammo, or 2 lines and 2 for Crit DMG for higher damage output.
About switching weapon types and forms: You have to reload AFTER you apply Preparation for Change (skill 1).
So technically, you have to reload twice, once to apply the buff, once more to switch weapon. An easy way of doing it is to burst first with her, then reload manually to switch to sniper form.
She works on any team to be honest, so we are not adding specific synergies here.
Made by Sefhi sefhi