Casey's Attack Power increases by 15% and CRIT DMG increases by 10%.
Casey's Attack Power increases by 17% and CRIT DMG increases by 13%.
Casey's Attack Power increases by 20% and CRIT DMG increases by 20%.
Casey's Attack Power increases by 20% and CRIT DMG increases by 20%.
Casey's Attack Power increases by 20% and CRIT DMG increases by 20%.
Casey's Attack Power increases by 20% and CRIT DMG increases by 20%.
Casey's Attack Power increases by 20% and CRIT DMG increases by 20%.
Casey's Attack Power increases by 20% and CRIT DMG increases by 20%.
Casey's Attack Power increases by 20% and CRIT DMG increases by 20%.
Casey's Attack Power increases by 20% and CRIT DMG increases by 20%.
Deals DMG equal to 150% of Attack Power to 1 nearby enemy.
Fires 2 shots at random enemies, each dealing DMG equal to 375% of Attack Power. If the target has Target Acquired, 50% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 380% of Attack Power. If the target has Target Acquired, 53.33% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 385% of Attack Power. If the target has Target Acquired, 56.67% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 390% of Attack Power. If the target has Target Acquired, 60% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 395% of Attack Power. If the target has Target Acquired, 63.33% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 400% of Attack Power. If the target has Target Acquired, 66.67% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 405% of Attack Power. If the target has Target Acquired, 70% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 410% of Attack Power. If the target has Target Acquired, 73.33% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 415% of Attack Power. If the target has Target Acquired, 76.67% chance to land a Critical Hit.
Fires 2 shots at random enemies, each dealing DMG equal to 450% of Attack Power. If the target has Target Acquired, 100% chance to land a Critical Hit.
Applies Target Acquired to the 2 enemies with the highest Attack Power, and gains CRIT DMG Increase based on the number of enemies affected by Target Acquired.
Fires 5 shots at random enemies, each dealing DMG equal to 645% of Attack Power. If the target has Target Acquired, 70% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 664.35% of Attack Power. If the target has Target Acquired, 74.5% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 683.7% of Attack Power. If the target has Target Acquired, 79% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 703.05% of Attack Power. If the target has Target Acquired, 83.5% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 774% of Attack Power. If the target has Target Acquired, 100% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 774% of Attack Power. If the target has Target Acquired, 100% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 774% of Attack Power. If the target has Target Acquired, 100% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 774% of Attack Power. If the target has Target Acquired, 100% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 774% of Attack Power. If the target has Target Acquired, 100% chance to land a Critical Hit.
Fires 5 shots at random enemies, each dealing DMG equal to 774% of Attack Power. If the target has Target Acquired, 100% chance to land a Critical Hit.
The leader of Donut House and a police officer with an unwavering sense of justice. Unable to turn a blind eye to wrongdoing, she often finds herself caught up in all kinds of trouble. Despite this, she remains steadfast in her resolve to uphold justice. She is a passionate fan of Westerns, though she hides it to save face.
Skills in this game are really expensive early on so be careful where you use your resources. As a general rule of thumb:
Made by Sefhi sefhi