
■ Activates when entering Full Burst. Affects self.
ATK ▲ 70.01% for 10 sec.
■ Activates when gaining the buff that increases sustained damage. Affects self.
Lingering Taste: Charge Speed ▼ 20% for 50 sec. This effect cannot be dispelled.
Removes Recommended Taste.
■ Activates when gaining the buff that increases distributed damage while not in a sustained damage-increasing status. Affects self.
Recommended Taste: Charge Speed ▼ 20% for 50 sec. This effect cannot be dispelled.
Removes Lingering Taste.
■ Activates after landing 3 Full Charge attack(s) while in Lingering Taste status. Affects the target.
Damage Taken ▲ 10.2% for 5 sec.
Aftertaste: Deals 150.04% of final ATK as sustained damage every I sec for 5 sec.
■ Activates when hitting a target with Full Charge while in Recommended Taste status. Affects self.
Attack Damage ▲ 60.01% for 5 sec.
■ Activates when hitting a target with Full Charge while in Recommended Taste status. Affects all enemies.
Deals 265.07% of final ATK as distributed damage.
■ Affects self.
Attack Damage ▲ 60.19% for 10 sec.
■ Activates when in Lingering Taste status. Affects self.
Aftertaste Effect ▲ 349.8% for 10 sec.
■ Activates when in Recommended Taste status. Affects self.
ATK ▲ 70.09% for 10 sec.
■ Activates only when in combat areas. Affects ally squads within 1 tile(s), excluding this unit's squad.
Interval between normal attacks ▼ 5% continuously.

Cube: Resilience. She takes 2 seconds to reload and her skills are full charge. You can use Adjutant IF you are running reload speed compositions.
OL Gear: Elemental damage and charge speed take priority. ATK and max ammo capacity afterwards. If you are lucky, charge damage can be a filler line.
Skill 1 is not really worth levelling up past 4 unless you are using her on your main teams for progression.
Burst level 7 is generally going to be enough but people who are using her in raids will always benefit from extra damage.