NIKKE topup gems PixAI
Drake: Great Villain banner
Drake: Great Villain banner
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Blanc character portrait

Blanc

Wind Wind Assault Rifle Assault Rifle Defender Defender Burst 2 Burst 2 Tetra Tetra Tier 3

Skills

Assault Rifle
Weapon

Assault Rifle

60 Ammo1s Reload

■ Affects target(s).
Deals 13.65% of ATK as damage.
Deals 200% damage when attacking core.

Lucky Guard
Skill 1

Lucky Guard

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 6.97% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 7.51% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 8.04% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 8.58% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 9.12% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 9.65% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 10.19% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 10.73% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 11.26% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

■ Activates after 120 normal attacks.
Creates a shared shieldshieldDescriptionCreates a shield in front of the target.This effect cannot be removed by buff-removal skills.Shared shields span a wide area in front of the target, protecting both her and allies from attacks. with HP equal to 11.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP that protects all allies from damage. Lasts for 5 sec.

Rabbit Twins W
Skill 2

Rabbit Twins W

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 1.78% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 1.99% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 2.2% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 2.41% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 2.62% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 2.84% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 3.05% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 3.26% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 3.47% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

■ Activates after Full Burst ends. Affects all allies.
Restores HP equal to 3.68% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 5 sec.
■ Activates when Full Burst ends if an ally from the same squad is present. Affects self.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 40.76 sec.

Showtime
Burst

Showtime

60 sec Cooldown

■ Affects all allies.
Restores HP equal to 2.05% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 18.72% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 20.08% for 10 sec.

■ Affects all allies.
Restores HP equal to 2.25% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 20.16% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 22.21% for 10 sec.

■ Affects all allies.
Restores HP equal to 2.45% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 21.6% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 24.34% for 10 sec.

■ Affects all allies.
Restores HP equal to 2.65% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 23.04% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 26.48% for 10 sec.

■ Affects all allies.
Restores HP equal to 2.85% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 24.48% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 28.61% for 10 sec.

■ Affects all allies.
Restores HP equal to 3.04% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 25.92% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 30.74% for 10 sec.

■ Affects all allies.
Restores HP equal to 3.24% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 27.36% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 32.87% for 10 sec.

■ Affects all allies.
Restores HP equal to 3.44% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 28.8% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 35% for 10 sec.

■ Affects all allies.
Restores HP equal to 3.64% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 30.24% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 37.13% for 10 sec.

■ Affects all allies.
Restores HP equal to 3.84% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 8 sec.
■ Affects the 1 ally unit(s) with the lowest remaining HP (except the skill user).
Gains IndomitabilityIndomitabilityDescriptionThis effect protects Nikkes from being incapacitated when an attack deals damage that exceeds their HP. Instead, they will survive with the lowest HP possible.However, instant-kill attacks will still incapacitate them immediately, even while Indomitability is active.This is because instant-kill attacks take effect before Indomitability can trigger. for 10 sec.
Max HP ▲ 31.68% for 10 sec.
■ Affects all enemies.
Damage Taken ▲ 39.26% for 10 sec.

Skill recommendations

Skill 1

4

Skill 2

4

Burst

10

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Resilience or Bastion are the best option, like most units in the game. Quantum could be used if your team is low on burst generation.

OL GEAR

Low priority to reroll OL

Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.

Support unit so it doesn’t matter what you get. ATK, max ammunition and elemental damage are desirable but not required.

Pros & Cons

  • Huge damage taken debuff to enemies. One of the best buffs for bossing since characters nowadays get a lot of ATK / Attack damage on their own, making damage taken more valuable
  • A lot of utility for the team: heals, shields, debuffs, and provides indomitability on burst
  • Useless character if you don't pair her with another 777 member, since she is 60 seconds by default on her burst

Made by Sefhi sefhi