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Asuka Shikinami Langley: Wille character portrait

Asuka Shikinami Langley: Wille

wasuka
Wind Wind Machine Gun Machine Gun Attacker Attacker Burst 3 Burst 3 Abnormal Abnormal Tier 2

Skills

Machine Gun
Weapon

Machine Gun

300 Ammo2.33s Reload

■ Affects target(s).
Deals 5.47% of ATK as damage.
Deals 200% damage when attacking core.

Anti A.T. Field
Skill 1

Anti A.T. Field

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 278.82% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 9.22% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.49% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 300.27% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 9.93% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.52% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 321.72% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 10.65% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.56% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 343.17% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 11.36% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.6% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 364.62% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 12.07% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.64% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 386.07% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 12.78% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.68% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 407.51% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 13.49% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.71% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 428.96% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 14.2% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.75% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 450.41% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 14.91% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.79% for 30 sec, stacks up to 30 time(s).

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 471.86% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 15.62% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.83% for 30 sec, stacks up to 30 time(s).

Emergency Repair
Skill 2

Emergency Repair

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 18.3% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.22% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 19.71% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 21.12% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.57% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 22.52% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.74% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 23.93% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.91% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 25.34% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.08% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 26.75% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.25% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 28.16% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.42% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 29.56% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.6% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 30.97% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up SpeedMachine Gun Ramp-Up SpeedDescriptionThis effect increases or decreases the time taken for a machine gun to reach maximum speed. ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.77% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

Annihilation State
Burst

Annihilation State

40 sec Cooldown

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 12.4% magazine(s).
Effect 3: ATK ▲ 27.65% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 21.27% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 3.91% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 13.36% magazine(s).
Effect 3: ATK ▲ 29.78% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 22.9% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 4.21% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 14.31% magazine(s).
Effect 3: ATK ▲ 31.9% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 24.54% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 4.51% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 15.27% magazine(s).
Effect 3: ATK ▲ 34.03% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 26.18% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 4.81% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 16.22% magazine(s).
Effect 3: ATK ▲ 36.16% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 27.81% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 5.11% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 17.18% magazine(s).
Effect 3: ATK ▲ 38.29% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 29.45% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 5.41% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 18.13% magazine(s).
Effect 3: ATK ▲ 40.41% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 31.09% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 5.72% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 19.09% magazine(s).
Effect 3: ATK ▲ 42.54% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 32.72% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 6.02% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 20.04% magazine(s).
Effect 3: ATK ▲ 44.67% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 34.36% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 6.32% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage MultiplierMultiplierDescriptionThe base stat is increased proportionately according to the skill multiplier. ▼ 40% for 9 sec.
Effect 2: Reloads 21% magazine(s).
Effect 3: ATK ▲ 46.8% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 36% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 6.62% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage. Mirrors the stack countMirrors the stack countDescriptionThis effect will apply the stack count of the designated effect.For instance, if that designated effect has been stacked 5 times, this effect will directly apply 5 stacks when activated.Even if the designated effect is not activated, 1 stack will still be guaranteed when mirroring the stack count. of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

Skill recommendations

Skill 1

10

Skill 2

7-10

Burst

7-10

Build

CUBES

NIKKE cubeNIKKE cube

Like all machine guns; Bastion. For bosses with parts you can also run Destruction (if you have levelled it up).

OL GEAR

Like every damage dealer ATK, elemental damage and max ammo take priority. You can get crit lines as filler for higher damage output.

Pros & Cons

  • Amazing DPS even without using Wind Rei that's also cheap to build, since you can focus on skill 1 and level up the rest over time
  • Just like xLudmilla and Modernia, can be used as an off burst and it's even better than those 2 in terms of raw damage output

Made by Sefhi sefhi