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Anis: Sparkling Summer character portrait

Anis: Sparkling Summer

sanis Electric Electric Shotgun Shotgun Supporter Supporter Burst 3 Burst 3 Tetra Tetra Tier 2

Sparkling Boost

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 32.68% of the skill user's ATK for 10 sec.
Reload Speed ▲ 29.12% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 35.2% of the skill user's ATK for 10 sec.
Reload Speed ▲ 31.36% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 37.71% of the skill user's ATK for 10 sec.
Reload Speed ▲ 33.6% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 40.22% of the skill user's ATK for 10 sec.
Reload Speed ▲ 35.84% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 42.74% of the skill user's ATK for 10 sec.
Reload Speed ▲ 38.08% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 45.25% of the skill user's ATK for 10 sec.
Reload Speed ▲ 40.32% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 47.77% of the skill user's ATK for 10 sec.
Reload Speed ▲ 42.56% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 50.28% of the skill user's ATK for 10 sec.
Reload Speed ▲ 44.8% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 52.8% of the skill user's ATK for 10 sec.
Reload Speed ▲ 47.04% for 10 sec.

■ Activates when entering Full Burst. Affects all Electric Code allies.
ATK ▲ 55.31% of the skill user's ATK for 10 sec.
Reload Speed ▲ 49.28% for 10 sec.

Sparkling Missile

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 225.97% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 4.08% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 243.36% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 4.4% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 260.74% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 4.71% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 278.12% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 5.02% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 295.5% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 5.34% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 312.89% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 5.65% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 330.27% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 5.97% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 347.65% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 6.28% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 365.04% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 6.6% for 10 sec.

■ Activates when firing the last bullet. Affects the 2 enemy unit(s) with the highest final ATK.
Deals 382.42% of final ATK as damage.
■ Activates when firing the last bullet. Affects self.
Damage to Interruption Parts ▲ 6.91% for 10 sec.

Sparkling Wave

40 sec Cooldown

■ Affects self.
Max Ammunition Capacity ▼ 43.68% for 10 sec.
Reload Speed ▲ 16.38% for 10 sec.
Elemental Advantage Attack Damage ▲ 24.96% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 47.04% for 10 sec.
Reload Speed ▲ 17.64% for 10 sec.
Elemental Advantage Attack Damage ▲ 26.88% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 50.4% for 10 sec.
Reload Speed ▲ 18.9% for 10 sec.
Elemental Advantage Attack Damage ▲ 28.8% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 53.76% for 10 sec.
Reload Speed ▲ 20.16% for 10 sec.
Elemental Advantage Attack Damage ▲ 30.72% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 57.12% for 10 sec.
Reload Speed ▲ 21.42% for 10 sec.
Elemental Advantage Attack Damage ▲ 32.64% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 60.48% for 10 sec.
Reload Speed ▲ 22.68% for 10 sec.
Elemental Advantage Attack Damage ▲ 34.56% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 63.84% for 10 sec.
Reload Speed ▲ 23.94% for 10 sec.
Elemental Advantage Attack Damage ▲ 36.48% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 67.2% for 10 sec.
Reload Speed ▲ 25.2% for 10 sec.
Elemental Advantage Attack Damage ▲ 38.4% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 70.56% for 10 sec.
Reload Speed ▲ 26.46% for 10 sec.
Elemental Advantage Attack Damage ▲ 40.32% for 10 sec.

■ Affects self.
Max Ammunition Capacity ▼ 73.92% for 10 sec.
Reload Speed ▲ 27.72% for 10 sec.
Elemental Advantage Attack Damage ▲ 42.24% for 10 sec.

Skill recommendations

Skill 1

7-10

Skill 2

7-10

Burst

9+

Build

CUBES

NIKKE cubeNIKKE cube

Since she’s shooting 1 bullet on burst and low ammo capacity anyway, you want to go Resilience and avoid Bastion or Adjutant.

OL GEAR

Avoid getting max ammo capacity. Go for ATK and Elemental DMG. Crit is a good filler line (both rate and damage). Hit rate is not as important since the bulk of her damage comes from her missiles.

Pros & Cons

  • Insane damage for a limited unit that can compete with most meta DPS characters in the game at the time of her release
  • Enables other electric NIKKE to do even more damage, making her a must-have for elemental content and even some campaign stages
  • Skill 2 missile does not care about distance to the enemy making its damage kind of broken over a 3-minute fight
  • Limited unit, if you are not playing in summer you will have to wait a year (or more depending when Shift Up wants to rerun her)

Synergies & notes

Make sure you avoid getting max ammo capacity on her gear or pair her with units that can buff ammo.

Burst at level 9+ is required to shot a rocket every shot (last bullet proc), otherwise she will have 2 ammo or more depending on the team composition.

Solo Raid Usage

This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.

Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

Sep 2023Dec 2023Feb 2024May 2024Aug 2024Oct 2024Jan 2025Apr 2025Jun 2025Sep 2025Dec 2025Feb 2026May 2026

Made by Sefhi sefhi