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Anchor: Innocent Maid character portrait

Anchor: Innocent Maid

Water Water Rocket Launcher Rocket Launcher Supporter Supporter Burst 2 Burst 2 Elysion Elysion Tier 2

Starfish (Shaped) Omurice

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 18.29% for 5 sec.
Twice: Distributed Damage ▲ 17.96% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 1.79% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 19.7% for 5 sec.
Twice: Distributed Damage ▲ 19.34% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 1.93% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 21.11% for 5 sec.
Twice: Distributed Damage ▲ 20.72% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 2.07% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 22.51% for 5 sec.
Twice: Distributed Damage ▲ 22.1% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 2.21% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 23.92% for 5 sec.
Twice: Distributed Damage ▲ 23.49% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 2.34% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 25.33% for 5 sec.
Twice: Distributed Damage ▲ 24.87% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 2.48% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 26.74% for 5 sec.
Twice: Distributed Damage ▲ 26.25% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 2.62% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 28.14% for 5 sec.
Twice: Distributed Damage ▲ 27.63% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 2.76% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 29.55% for 5 sec.
Twice: Distributed Damage ▲ 29.01% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 2.9% of caster's Max HP every 1 sec for 8 sec.

■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Potency of HP ▲ 30.96% for 5 sec.
Twice: Distributed Damage ▲ 30.4% for 10 sec.
Three times: Stack count of debuffs ▼ 1.
■ Activates when entering Full Burst with an ally from the same squad still on the battlefield. Affects all allies.
Recovers 3.04% of caster's Max HP every 1 sec for 8 sec.

Sea Anemone (Shaped) Pasta

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 5.98% for 10 sec.
Twice: ATK ▲ 20.65% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 23.82% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 6.44% for 10 sec.
Twice: ATK ▲ 22.25% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 25.62% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 6.9% for 10 sec.
Twice: ATK ▲ 23.85% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 27.42% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 7.36% for 10 sec.
Twice: ATK ▲ 25.44% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 29.23% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 7.83% for 10 sec.
Twice: ATK ▲ 27.04% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 31.03% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 8.29% for 10 sec.
Twice: ATK ▲ 28.64% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 32.83% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 8.75% for 10 sec.
Twice: ATK ▲ 30.23% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 34.63% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 9.21% for 10 sec.
Twice: ATK ▲ 31.83% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 36.44% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 9.67% for 10 sec.
Twice: ATK ▲ 33.43% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 38.24% for 15 sec.

■ Activates after Full Burst ends. Affects all allies.
Effect changes according to the activation time(s). Previous effects trigger repeatedly.
Once: Hit Rate ▲ 10.13% for 10 sec.
Twice: ATK ▲ 35.02% of caster's ATK for 10 sec.
Three times: Reloading Speed ▲ 40.04% for 15 sec.

Seaside Stroll

40 sec Cooldown

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 35.56% of the caster's Max HP, lasts for 25 sec.
Recovers 23.56% of caster's Max HP as HP.
ATK ▲ 17.78% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 38.3% of the caster's Max HP, lasts for 25 sec.
Recovers 25.41% of caster's Max HP as HP.
ATK ▲ 19.15% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 41.04% of the caster's Max HP, lasts for 25 sec.
Recovers 27.25% of caster's Max HP as HP.
ATK ▲ 20.52% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 43.77% of the caster's Max HP, lasts for 25 sec.
Recovers 29.1% of caster's Max HP as HP.
ATK ▲ 21.88% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 46.51% of the caster's Max HP, lasts for 25 sec.
Recovers 30.95% of caster's Max HP as HP.
ATK ▲ 23.25% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 49.24% of the caster's Max HP, lasts for 25 sec.
Recovers 32.79% of caster's Max HP as HP.
ATK ▲ 24.62% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 51.98% of the caster's Max HP, lasts for 25 sec.
Recovers 34.64% of caster's Max HP as HP.
ATK ▲ 25.99% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 54.72% of the caster's Max HP, lasts for 25 sec.
Recovers 36.49% of caster's Max HP as HP.
ATK ▲ 27.36% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 57.45% of the caster's Max HP, lasts for 25 sec.
Recovers 38.33% of caster's Max HP as HP.
ATK ▲ 28.72% of caster's ATK for 10 sec.

■ Affects all allies.
Storage: If the target obtained a healing effect that exceeds the character's Max HP, excess portion will be stored, up to 60.19% of the caster's Max HP, lasts for 25 sec.
Recovers 40.18% of caster's Max HP as HP.
ATK ▲ 30.09% of caster's ATK for 10 sec.

Skill recommendations

Skill 1

7-10

Skill 2

7-10

Burst

7-10

Build

CUBES

NIKKE cube

She gives herself enough reload speed, so you can go Bastion.

OL GEAR

Low priority to reroll OL

Most support units do not usually care about specific lines outside the CP padding for their buffs (caster's ATK when applicable) and increasing survibavility.

Low priority to overload, but pretty popular character for all PVE content, you can build her as a normal DPS with Elemental DMG, ATK, Max ammo capacity.

Pros & Cons

  • Elysion finally gets their own set of duo units (it only took 2 years)
  • Paired with Maid Mast you get all the offensive buffs needed (and with huge percentages) for your team plus sustain AND reload speed
  • Even without Mast she’s providing really good buffs for the team and even better for distributed damage DPS units (Black Shadow, 2B, Quency, etc.)
  • First character in the game that reduces stack count of debuffs. So far it only works with Mast, but we’ll see over time
  • To get heals on every rotation you need another Aegis Squad member on the team. You still get heals on her burst but only every other rotation
  • 40-second burst 2 means you need to change your team composition and always run double B2

Solo Raid Usage

This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more raid data.

SeasonWeakness
0%
5Fire
0%
6Wind
0%
7Iron
0%
8Water
0%
9Wind
0%
10Electric
0%
11Fire
0%
12Water
0%
13Iron
0%
14Iron
0%
15Wind
0%
16Electric
0%
17Fire
0%
18Water
0%
19Electric
0%
20Electric
0%
21Fire
97%
22Water
98.7%
23Wind
99.3%
24Water
83.2%
25Fire
1.7%
26Iron
99.7%
27Water
12%
28Fire
5.7%
29Iron
6%
30Electric
100%
31Wind
2.7%
32Fire
100%
33Water
16.4%
34Iron
1.3%
35Fire
88.9%
36Electric

Made by Sefhi sefhi