■ Affects target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 18.29% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 17.96% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 1.79% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 19.7% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 19.34% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 1.93% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 21.11% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 20.72% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 2.07% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 22.51% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 22.1% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 2.21% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 23.92% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 23.49% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 2.34% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 25.33% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 24.87% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 2.48% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 26.74% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 26.25% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 2.62% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 28.14% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 27.63% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 2.76% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 29.55% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 29.01% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 2.9% of the skill user's max HP every second for 8 sec.
■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Healing ▲ 30.96% for 5 sec.
Twice: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 30.4% for 10 sec.
Three times: Decreases the stack count of stackable debuffsstack count of stackable debuffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the debuff stack count.However, stack count of the buff will be excluded. by 1.
■ Activates when entering Full Burst if an ally from the same squad is present. Affects all allies.
Restores HP equal to 3.04% of the skill user's max HP every second for 8 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 5.98% for 10 sec.
Twice: ATK ▲ 20.65% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 23.82% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 6.44% for 10 sec.
Twice: ATK ▲ 22.25% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 25.62% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 6.9% for 10 sec.
Twice: ATK ▲ 23.85% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 27.42% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 7.36% for 10 sec.
Twice: ATK ▲ 25.44% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 29.23% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 7.83% for 10 sec.
Twice: ATK ▲ 27.04% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 31.03% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 8.29% for 10 sec.
Twice: ATK ▲ 28.64% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 32.83% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 8.75% for 10 sec.
Twice: ATK ▲ 30.23% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 34.63% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 9.21% for 10 sec.
Twice: ATK ▲ 31.83% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 36.44% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 9.67% for 10 sec.
Twice: ATK ▲ 33.43% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 38.24% for 15 sec.
■ Activates when Full Burst ends. Affects all allies.
Effects vary according to the number of times used. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Hit Rate ▲ 10.13% for 10 sec.
Twice: ATK ▲ 35.02% of the skill user's ATK for 10 sec.
Three times: Reload Speed ▲ 40.04% for 15 sec.

■ Affects all allies.
Storage: Stores excess incoming healing, up to 35.56% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 23.56% of the skill user's max HP.
ATK ▲ 17.78% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 38.3% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 25.41% of the skill user's max HP.
ATK ▲ 19.15% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 41.04% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 27.25% of the skill user's max HP.
ATK ▲ 20.52% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 43.77% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 29.1% of the skill user's max HP.
ATK ▲ 21.88% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 46.51% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 30.95% of the skill user's max HP.
ATK ▲ 23.25% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 49.24% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 32.79% of the skill user's max HP.
ATK ▲ 24.62% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 51.98% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 34.64% of the skill user's max HP.
ATK ▲ 25.99% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 54.72% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 36.49% of the skill user's max HP.
ATK ▲ 27.36% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 57.45% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 38.33% of the skill user's max HP.
ATK ▲ 28.72% of the skill user's ATK for 10 sec.
■ Affects all allies.
Storage: Stores excess incoming healing, up to 60.19% of the skill user's max HP. Lasts for 25 sec.
Restores HP equal to 40.18% of the skill user's max HP.
ATK ▲ 30.09% of the skill user's ATK for 10 sec.
She gives herself enough reload speed, so you can go Bastion.
Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.
Low priority to overload, but pretty popular character for all PVE content, you can build her as a normal DPS with Elemental DMG, ATK, Max ammo capacity.
Made by Sefhi sefhi