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Drake: Great Villain banner
Drake: Great Villain banner
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Alice: Wonderland Bunny character portrait

Alice: Wonderland Bunny

Water Water SMG SMG Supporter Supporter Burst 1 Burst 1 Tetra Tetra Tier 5

Skills

Submachine Gun
Weapon

Submachine Gun

120 Ammo1s Reload

■ Affects target(s).
Deals 10.12% of ATK as damage.
Deals 250% damage when attacking core.

Carrot and Bunny Party
Skill 1

Carrot and Bunny Party

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 3.21% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 0.89%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 3.67% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 1.02%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 4.14% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 1.14%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 4.6% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 1.26%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 5.07% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 1.39%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 5.54% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 1.51%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 6% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 1.63%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 6.47% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 1.76%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 6.93% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 1.88%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

■ Activates after performing 60 normal attacks. Affects all allies.
Restores HP equal to 7.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Carrot Party: Damage to Interruption PartsDamage to Interruption PartsDescriptionDuring battle, a Cancel Ring of enemy will sometimes appear.Firing at the ring and inflicting enough damage will interrupt the enemy's special attack.It indicates the damage dealt to the Cancel Ring of the enemy when fired upon. ▲ 2%. Stacks up to 5 times and lasts for 5 sec.
■ Activates after performing 90 normal attacks. Affects all Water Code allies.
Increases the stack count of stackable buffsstack count of stackable buffsDescriptionIf you find words like "stack 10 time(s)" in the skill description, that means this effect is stackable.Refers to the buff stack count.However, stack count of the debuff will be excluded. by 1.

More Carrots
Skill 2

More Carrots

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 4.73% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 10.57% for 15 sec.
Reload 10.57%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 5.32% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 13.84% for 15 sec.
Reload 13.84%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 5.9% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 17.11% for 15 sec.
Reload 17.11%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 6.49% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 20.38% for 15 sec.
Reload 20.38%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 7.07% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 23.65% for 15 sec.
Reload 23.65%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 7.66% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 26.92% for 15 sec.
Reload 26.92%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 8.24% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 30.19% for 15 sec.
Reload 30.19%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 8.83% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 33.46% for 15 sec.
Reload 33.46%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 9.41% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 36.73% for 15 sec.
Reload 36.73%.

■ Activates after Full Burst ends. Affects all allies.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 10% for 5 sec.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 40% for 15 sec.
Reload 40%.

Precious Big Carrot
Burst

Precious Big Carrot

40 sec Cooldown

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 12.46% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 74.2% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 14.08% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 82.62% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 15.69% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 91.05% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 17.31% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 99.47% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 18.92% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 107.89% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 20.54% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 116.31% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 22.16% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 124.73% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 23.77% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 133.16% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 25.39% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 141.58% for 15 sec.

■ Affects all allies.
Re-enters BurstRe-enters BurstDescriptionThis effect allows you to re-enter the current Burst Stage without proceeding to the next stage.If another Nikke in the squad has a Burst Skill of the same stage, she can use it and push the Burst forward to the next stage. Stage 1.
Restores HP equal to 27% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates when Carrot Party is at max stacks. Affects all allies.
Incoming Healing ▲ 150% for 15 sec.

Skill recommendations

Skill 1

4-7

Skill 2

7

Burst

4

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Resilience. Vigor or Bastion are good alternatives if your Alice is OL with max ammo lines to increase her heals.

OL GEAR

Low priority to reroll OL

Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.

SMG Supporter. Outside of getting max ammo capacity, you literally don’t care what she gets.

Pros & Cons

  • Even at low investment on skill 1 she heals pretty consistently thanks to the fire rate of SMG weapons. With OL gear it only gets better
  • Overall good healer that doesn’t compete with your other burst 1 with incredible HP potency on burst even at low investment
  • She can sustain Carrot Party max stacks every other rotation on her own without depending on any other unit / weapon type
  • Healing output is decent but not enough to sustain units like A2 with her Mode B
  • As a support, she’s “tied” to Water type teams because of her skill 1, losing value if she’s not supporting those NIKKEs

Made by Sefhi sefhi