NIKKE topup gems PixAI
Drake: Great Villain banner
Drake: Great Villain banner
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Alice character portrait

Alice

autist waha
Fire Fire Sniper Rifle Sniper Rifle Attacker Attacker Burst 3 Burst 3 Tetra Tetra Tier 2

Skills

Sniper Rifle
Weapon

Sniper Rifle

6 Ammo2s Reload

■ Affects target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1.5 sec.
Full Charge Damage: 350% of damage.
Deals 200% damage when attacking core.

Energizing Carrot
Skill 1

Energizing Carrot

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 6.89% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 4.13% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 7.42% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 4.45% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 7.95% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 4.77% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 8.48% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 5.09% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 9.02% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 5.41% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 9.55% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 5.73% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 10.08% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 6.04% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 10.61% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 6.36% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 11.14% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 6.68% for 10 sec.

■ Activates when entering Full Burst. Affects 2 ally unit(s) with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Charge Speed ▲ 11.67% of the skill user's Charge Speed for 10 sec.
Charge Damage ▲ 7% for 10 sec.

Healthy Carrot
Skill 2

Healthy Carrot

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 2.45% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 3.08% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 3.71% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 4.34% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 4.97% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 5.6% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 6.23% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 6.86% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 7.49% of attack damage. This effect is continuous.

■ Activates when this unit's HP is at 80% or above. Affects self.
Gains Pierce.
■ Activates when this unit's HP is below 80%. Affects self.
Restores HP equal to 8.12% of attack damage. This effect is continuous.

Wonderland
Burst

Wonderland

40 sec Cooldown

■ Affects self.
Charge Speed ▲ 54.84% for 10 sec.
ATK ▲ 14.62% for 10 sec.

■ Affects self.
Charge Speed ▲ 57.65% for 10 sec.
ATK ▲ 19.12% for 10 sec.

■ Affects self.
Charge Speed ▲ 60.46% for 10 sec.
ATK ▲ 23.62% for 10 sec.

■ Affects self.
Charge Speed ▲ 63.28% for 10 sec.
ATK ▲ 28.12% for 10 sec.

■ Affects self.
Charge Speed ▲ 66.09% for 10 sec.
ATK ▲ 32.62% for 10 sec.

■ Affects self.
Charge Speed ▲ 68.9% for 10 sec.
ATK ▲ 37.12% for 10 sec.

■ Affects self.
Charge Speed ▲ 71.71% for 10 sec.
ATK ▲ 41.62% for 10 sec.

■ Affects self.
Charge Speed ▲ 74.53% for 10 sec.
ATK ▲ 46.12% for 10 sec.

■ Affects self.
Charge Speed ▲ 77.34% for 10 sec.
ATK ▲ 50.62% for 10 sec.

■ Affects self.
Charge Speed ▲ 80.15% for 10 sec.
ATK ▲ 55.12% for 10 sec.

Skill recommendations

Skill 1

10

Skill 2

4

Burst

10

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Resilience or Pierce cube for most case scenarios. If you have multiple lines of max ammunition on your OL gear, you could use Bastion.

OL GEAR

Priority is getting 1 or 2 lines of charge speed to achieve 100%. After that, max ammunition, ATK and elemental damage are your best options. Some crit and charge damage can be used as filler lines.

Made by Sefhi sefhi