■ Affects target(s).
Deals 5.06% of ATK as damage.
Deals 250% damage when attacking core.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 12.48% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 12.48% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 13.44% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 13.44% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 14.4% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 14.4% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 15.36% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 15.36% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 16.32% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 16.32% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 17.28% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 17.28% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 18.24% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 18.24% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 19.2% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 19.2% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 20.16% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 20.16% continuously. This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Persona - Palladion: This effect is continuous and cannot be removed.
Function: Aigis strengthens herself using her Persona.
Effect 1: Tarukaja: ATK ▲ 21.12% continuously. This effect cannot be removed.
Effect 2: Rakukaja: DEF ▲ 21.12% continuously. This effect cannot be removed.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 12.48% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 12.48% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 13.44% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 13.44% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 14.4% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 14.4% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 15.36% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 15.36% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 16.32% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 16.32% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 17.28% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 17.28% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 18.24% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 18.24% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 19.2% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 19.2% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 20.16% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 20.16% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when using Burst Skill as long as this unit is still alive.
Papillon Heart: This effect is continuous and cannot be removed.
Function: Aigis strengthens her allies.
Effect 1: Affects all allies. Matarukaja: ATK ▲ 21.12% of the skill user's ATK continuously. This effect cannot be removed.
Effect 2: Affects all allies. Marakukaja: DEF ▲ 21.12% of the skill user's DEF continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.

■ Affects all enemies.
Deals 234% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 252% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 270% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 288% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 306% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 324% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 342% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 360% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 378% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects all enemies.
Deals 396% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Made by Sefhi sefhi